Friday, May 14, 2010

Scene One Complete

I have now finished boxing out the first scene of my animatic in Unity. I'll add a video of it in action when I get home tonight.

I have found creating this scene a great confidence booster as I have been quite intimidated by this subject throughout the semester but, in completing this scene I think I have learnt all the skills required for me to completely box out my animatic for me to build on next semester.

To get this scene to work I have used quite a lot of scripting to get my character to move through the scene, and control camera's. I have done this so that the scene plays itself out without me having to control the character while capturing the scene. This means everything I record the scene everything will be exactly the same which hopefully means I'll be able to do everything in one take.

The first script I used is a third person camera controller I scripted for the first tutorial of semester. I slightly adjusted it though so that the camera is controlled by the mouse instead of keys as in the tutorial I submitted. This allows me to control the camera around my character as it flys around the island and zoom in and out.

The second script I have used is a slightly modified waypoint script from:
http://www.unifycommunity.com/wiki/index.php?title=SeekSteer

I had to modify this script to turn my character more realistically. When implementing the waypoint script as is I found that my characters would do a complete 360 everytime it hit a waypoint. I still would like to modify it further to make my flying dodo bank left and right when turning as at the moment he stays completely level. I will come back to this next semester after the animatic is complete.

The third a final script I have used is a camera switcher which cross fades between the two camera. I used this to switch between camera's as this will again allow me to capture the animatic all in one take and eliminate the amount of work I will need to do to put multiple captured videos together. It also means that when I make changes to the animatic I can view it from start to finish including camera fades etc without having to open a video editor and stitch different captures together and add fades etc manually. The camera in my first scene fades to a second camera when the character passes through a box collider which is placed at a particular waypoint.

The crossfade script can be found here:
http://www.unifycommunity.com/wiki/index.php?title=CrossFade

Now I have completed this scene I am confident that I have now developed all the skills required to complete my animatic and now its just a matter of putting in the hours to get through all five of my planned scenes. At this stage I have stopped modeling and texturing and am focusing purely on boxing out my scenes in Unity.


Download here (better quality):
http://chrisgordon.com.au/dodo/scene1.avi

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