The sequences for in the Maya file for my fat dodo are:
Frames 1 - 50 - Lying on Ground/Idle
51 - 200 - Trying to Stand Up
201 - 260 run cycle
260 - 340 jumps into air and then crashes.
At this stages the animations are very rough. It will take quite a lot of time next semester to sit down and get these animations 100% perfect.
In putting together my second scene I also put together a script that fades out scene one and loads scene two. Fortunately this was much easier that I had thought. The code used to do this is:
LevelLoadFade.FadeAndLoadLevel("Scene2", Color.black, 3);
It turns out fading between cameras is more difficult than fading between levels!
This weekend I hope to get scene three and four completed.
No comments:
Post a Comment